Guides
How custom models actually work in Minecraft. From picking a plugin to getting the hitbox right — the questions server owners actually run into.
3 min read
Making Minecraft models with AI
What generating a model from a sentence is actually like: what you get, how long it takes, which objects it handles well and where it falls short.
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3 min read
Getting ChatGPT to make a Minecraft model
Chat models can write the model JSON. An honest look at where they stall and what the three missing pieces are.
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3 min read
AI 3D tools and Minecraft
Text-to-3D tools produce triangle meshes; Minecraft wants axis-aligned boxes. Why converting between them does not close the gap.
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3 min read
Minecraft models without Blockbench
What Blockbench actually does, where the learning curve gets steep, and the ways to get a model without opening modelling software.
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3 min read
How to make an ItemsAdder model
The four pieces a custom item needs before it shows up on your server: model, texture, config and resource pack. What each one does and how they connect.
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3 min read
ItemsAdder, Nexo, Oraxen, CraftEngine — which one
All four add custom items and furniture using the same underlying trick, but their config formats and maintenance stories differ. What to weigh before you commit.
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3 min read
Making Minecraft furniture models
Furniture is technically different from a held item: it is spawned as an entity, its scale has to be compensated for, and its hitbox is declared separately.
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3 min read
Writing a good model description
Two sentences about the same object give very different results. Four habits that improve accuracy and three common mistakes that do not.
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3 min read
Who owns the models you generate
Using it on your server, handing it to a friend and selling it are different things. Which is permitted, what it depends on, and what is still unsettled.
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