Skip to content

Guides

How custom models actually work in Minecraft. From picking a plugin to getting the hitbox right — the questions server owners actually run into.

3 min read

Making Minecraft models with AI

What generating a model from a sentence is actually like: what you get, how long it takes, which objects it handles well and where it falls short.

Read the guide

3 min read

Getting ChatGPT to make a Minecraft model

Chat models can write the model JSON. An honest look at where they stall and what the three missing pieces are.

Read the guide

3 min read

AI 3D tools and Minecraft

Text-to-3D tools produce triangle meshes; Minecraft wants axis-aligned boxes. Why converting between them does not close the gap.

Read the guide

3 min read

Minecraft models without Blockbench

What Blockbench actually does, where the learning curve gets steep, and the ways to get a model without opening modelling software.

Read the guide

3 min read

How to make an ItemsAdder model

The four pieces a custom item needs before it shows up on your server: model, texture, config and resource pack. What each one does and how they connect.

Read the guide

3 min read

ItemsAdder, Nexo, Oraxen, CraftEngine — which one

All four add custom items and furniture using the same underlying trick, but their config formats and maintenance stories differ. What to weigh before you commit.

Read the guide

3 min read

Making Minecraft furniture models

Furniture is technically different from a held item: it is spawned as an entity, its scale has to be compensated for, and its hitbox is declared separately.

Read the guide

3 min read

Writing a good model description

Two sentences about the same object give very different results. Four habits that improve accuracy and three common mistakes that do not.

Read the guide

3 min read

Who owns the models you generate

Using it on your server, handing it to a friend and selling it are different things. Which is permitted, what it depends on, and what is still unsettled.

Read the guide